Usability Testing

Usability testing, one tactic in Research Strategy, is used to inform design decisions from the perspective of your users. There are several methods of testing and each has a place in your project, depending on the questions that need answering. At a basic level,...

Wireframe

A wireframe is a two-dimensional schematic of an interface that specifically focuses on the structure of space allocation, prioritization of content, functionalities available, and intended behaviors. For these reasons, wireframes typically do not include any styling,...

UX or User Experience

UX, or User Experience, was coined to encompass all aspects of a person’s interaction with a company, service, and its products (see Customer Experience). However, it’s taken on a more finite definition where we associate the term with a single interaction between a...
Prototyping Your Application’s Story

Prototyping Your Application’s Story

The precise definition of a prototype is often confusing to clients and even to other developers and designers. There are a lot of terms in this space and it’s not as obvious as it is in industrial design for example, where a “prototype” is clearly a 3d representation of the product, versus a 2d picture…